
concept art or something for fox flux, which i’m working on expanding into a meatier game
painting this actually gave me a few ideas so, that worked out! i guess that’s the point of concept art??
hello i haven’t actually drawn in forever so i did a little stream
having people watching compelled me to not give up after ten seconds, which worked out pretty okay
the evolution of lexy, from the original jam game (#1) to what she looks like now (#4)
(well actually she looks a bit more colorful now because i’ve changed the palette since i took this screenshot, but it’s nice to have the comparison only be across shapes with the palette the same)
the #2 sprite was drawn shortly after i released the jam game and was just What She Looked Like for several years. i drew most of a whole sheet of various lexy forms based on that.
but eventually i thought about how i draw lexy (as in, non-pixellated), and how it doesn’t really look like #2 at all, and how #2 doesn’t really have a silhouette it’s just kind of a Block, and what if i could do better, and i should at least give it a shot
and i came up with #3 and it was kinda dumpy but it was something and that was interesting
and after much tweaking i ended up with #4
and i was crestfallen
because it was so, so much obviously better than #2, and i knew in my heart immediately that i would have to scratch all my lexy sprites and do them all over again, and they are so time-consuming and it would set me back so far. like i don’t want to spoil everything right off the bat but to give you some idea, the old lexy spritesheet is 2688×1040
but anyway i did that and the game looks ridiculously better now. which makes sense because i drew the original sprite like 2 years into drawing at all and now it’s some 6 years later